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Assets/FbxExporters/Editor/FbxExporter.cs

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@@ -601,7 +601,7 @@ protected bool ExportInstance (GameObject unityGo, FbxNode fbxNode, FbxScene fbx
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/// <summary>
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/// Ensures that the inputted name is unique.
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/// If a duplicate name is found, then it is incremented.
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/// e.g. Sphere becomes Sphere 1
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/// e.g. Sphere becomes Sphere_1
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/// </summary>
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/// <returns>Unique name</returns>
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/// <param name="name">Name</param>

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