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Packages/com.autodesk.fbx/CHANGELOG.md renamed to Packages/Documentation/com.autodesk.fbx/Alpha/CHANGELOG.md

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# Changes in FBX SDK C# Bindings
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## [2.0.0] - 2018-06-14
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## [2.0.0] - 2018-06-18
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* No change since 1.7.0. Synchronizing the version number with the com.unity.formats.fbx package
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# Changes in FBX SDK C# Bindings
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## [2.0.0] - 2018-06-18
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NEW FEATURES
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* The C# Bindings package has been renamed to com.autodesk.fbx
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* The Autodesk.Fbx assembly can now be used in standalone builds (runtime)
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* Added support for physical camera attributes
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* Added support for constraints: FbxConstraint, FbxConstraintParent, FbxConstraintAim, and related methods
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* Updated to FBX SDK 2018.1
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KNOWN ISSUES
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* The FBX SDK C# Bindings package is not supported if you build using the IL2CPP backend.
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## [1.3.0f1] - 2018-04-17
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NEW FEATURES
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* Added bindings for FbxAnimCurveFilterUnroll
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* Added binding for FbxGlobalSettings SetTimeMode to set frame rate
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* Exposed bindings to set FbxNode's transformation inherit type
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* Added binding for FbxCamera's FieldOfView property
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* Added FbxObject::GetScene
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* Added bindings for FbxIOFileHeaderInfo.
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* Exposed mCreator and mFileVersion as read-only attributes.
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FIXES
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* Fix Universal Windows Platform build error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
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* Enforced FbxSdk DLL only works with Unity 2017.1+

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