File tree Expand file tree Collapse file tree 1 file changed +20
-0
lines changed Expand file tree Collapse file tree 1 file changed +20
-0
lines changed Original file line number Diff line number Diff line change 1
1
RELEASE NOTES
2
2
3
+ ** Version** : 0.0.14a
4
+
5
+ NEW FEATURES
6
+
7
+ * Fbx Export: Third party software can add FbxMesh to FbxNode directly through delegate instead of passing exporter a mesh
8
+
9
+ * Maya Integration: Added script for installing Maya integration through the command line
10
+
11
+
12
+ FIXES
13
+
14
+ * Maya Integration: always show plugin as new regardless of Maya version
15
+ * Convert to Prefab: Handle Convert to Prefab on an FbxPrefab
16
+ * FbxPrefab: Fire OnUpdate event even if there is no obvious change to the Fbx
17
+ * Maya Integration: restore selection after publish
18
+ * FbxPrefab: fix so that renaming parent doesn't affect child transform
19
+ * Convert to Prefab: fix so zeros are kept when incrementing (e.g. Cube001.fbx becomes Cube002.fbx instead of Cube2.fbx)
20
+ * Convert to Prefab: Weld vertices by default, remove option from export settings
21
+ * Convert to Prefab: By default delete original GameObject after converting
22
+
3
23
** Version** : 0.0.13a
4
24
5
25
FIXES
You can’t perform that action at this time.
0 commit comments