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use merge instead of exmerge
- exmerge wont add new items to the scene - import bone as dummy set to true (importing as bones causes mesh deformation seen in UNI-42208
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Assets/Integrations/Autodesk/max/scripts/unityFbxImportSettings.ms

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
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FbxImporterSetParam "ResetImport"
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FbxImporterSetParam "Mode" #exmerge -- add and update animation
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FbxImporterSetParam "Mode" #merge -- update animation
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-- Geometry
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FbxImporterSetParam "SmoothingGroups" true
@@ -9,7 +9,7 @@ FbxImporterSetParam "Skin" true
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-- Animation
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FbxImporterSetParam "Animation" true
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FbxImporterSetParam "ImportBoneAsDummy" false
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FbxImporterSetParam "ImportBoneAsDummy" true
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FbxImporterSetParam "KeepFrameRate" true
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FbxImporterSetParam "Cameras" true

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