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update Unit test namespace to UnityEditor.Formats.Fbx.Exporter.UnitTests
1 parent a58c109 commit 75a4751

17 files changed

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-20
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Assets/com.unity.formats.fbx.tests/ConvertToModelTest.cs

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using UnityEngine;
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using UnityEditor;
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using UnityEngine.TestTools;
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using NUnit.Framework;
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using System.Collections.Generic;
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using System.IO;
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using FbxExporters.Editor;
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using UnityEditor.Formats.Fbx.Exporter;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class ConvertToModelTest : ExporterTestBase
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{

Assets/com.unity.formats.fbx.tests/CustomExtensionsTest.cs

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using FbxExporters.CustomExtensions;
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using UnityEngine.Formats.FbxSdk;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class CustomExtensionsTest : ExporterTestBase
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{

Assets/com.unity.formats.fbx.tests/DefaultSelectionTest.cs

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using UnityEngine.Formats.FbxSdk;
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using FbxExporters.EditorTools;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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/// <summary>
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/// Tests the default selection export behavior.

Assets/com.unity.formats.fbx.tests/ExportPerformanceTest.cs

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using System.Collections;
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using System.Diagnostics;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class ExportPerformanceTest : ExporterTestBase
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{

Assets/com.unity.formats.fbx.tests/ExportTimelineClipTest.cs

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using UnityEngine.Playables;
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using UnityEditor.SceneManagement;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class ExportTimelineClipTest : ExporterTestBase
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{

Assets/com.unity.formats.fbx.tests/ExporterTestBase.cs

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using System.IO;
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using UnityEngine.Formats.FbxSdk;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public abstract class ExporterTestBase
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{

Assets/com.unity.formats.fbx.tests/FbxAnimationTest.cs

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using FbxExporters.Editor;
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using System.Linq;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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using CustomExtensions;
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Assets/com.unity.formats.fbx.tests/FbxCameraTests.cs

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using System.Collections;
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using FbxExporters.CustomExtensions;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class FbxCameraTest : ExporterTestBase
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{

Assets/com.unity.formats.fbx.tests/FbxConstraintTest.cs

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using System.Collections.Generic;
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using UnityEngine.Animations;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class ConstraintAnimationTestDataClass
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{

Assets/com.unity.formats.fbx.tests/FbxExportSettingsTest.cs

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using UnityEditor.Formats.Fbx.Exporter;
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using NUnit.Framework;
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namespace FbxExporters.UnitTests
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{
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public class FbxExportSettingsTest : ExporterTestBase
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{

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