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update fbxprefab fix release note
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RELEASE_NOTES.md

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@@ -8,9 +8,7 @@ NEW FEATURES
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FIXES
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* Fbx Prefab: handle FbxPrefab that is not the root of its prefab.
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Make a prefab instance. Parent it under a cube. Drag that to the project view (which creates a prefab). That used to not work, and upon update you'd lose your cube.
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* Fbx Prefab: Properly handle updating Linked Prefab Instances that get nested inside other Prefabs.
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**Version**: 0.0.14a
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@@ -308,4 +306,4 @@ FIXES
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* Convert to Model : ensure only called once from context menu with multiple selection.
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* Convert to Model: ensure instanced prefab linked to prefab on disk
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* Convert to Model: don’t overwrite existing files for example, if “Sphere.fbx” exists then the file will be called “Sphere1.fbx”
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* Convert to Model: ensure order of copied siblings in matches original; ensure all GameObjects have unique names before export
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* Convert to Model: ensure order of copied siblings in matches original; ensure all GameObjects have unique names before export

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