File tree Expand file tree Collapse file tree 8 files changed +96
-0
lines changed
Integrations/Autodesk/maya/scripts Expand file tree Collapse file tree 8 files changed +96
-0
lines changed Original file line number Diff line number Diff line change
1
+ // ***********************************************************************
2
+ // Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ //
4
+ // Licensed under the ##LICENSENAME##.
5
+ // See LICENSE.md file in the project root for full license information.
6
+ // ***********************************************************************
7
+
1
8
using System ;
2
9
using System . IO ;
3
10
using UnityEditorInternal ;
Original file line number Diff line number Diff line change
1
+ // ***********************************************************************
2
+ // Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ //
4
+ // Licensed under the ##LICENSENAME##.
5
+ // See LICENSE.md file in the project root for full license information.
6
+ // ***********************************************************************
7
+
1
8
using UnityEngine ;
2
9
using UnityEditor ;
3
10
using System ;
Original file line number Diff line number Diff line change
1
+ // ***********************************************************************
2
+ // Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ //
4
+ // Licensed under the ##LICENSENAME##.
5
+ // See LICENSE.md file in the project root for full license information.
6
+ // ***********************************************************************
7
+
1
8
using UnityEngine ;
2
9
using UnityEditor ;
3
10
using System . IO ;
Original file line number Diff line number Diff line change
1
+ // ########################################################################
2
+ // # Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ // # NOTICE: All information contained herein is, and remains
4
+ // # the property of Unity Technologies Aps. and its suppliers,
5
+ // # if any. The intellectual and technical concepts contained
6
+ // # herein are proprietary to Unity Technologies Aps. and its
7
+ // # suppliers and may be covered by Canadian, U.S. and/or
8
+ // # Foreign Patents, patents in process, and are protected
9
+ // # by trade secret or copyright law. Dissemination of this
10
+ // # information or reproduction of this material is strictly
11
+ // # forbidden unless prior written permission is obtained from
12
+ // # Unity Technologies Aps.
13
+ // #
14
+ // ########################################################################
15
+
1
16
global proc configureUnityFbxForMaya(
2
17
string $unityProject,
3
18
string $unityFbxExportSettings,
Original file line number Diff line number Diff line change
1
+ // ########################################################################
2
+ // # Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ // # NOTICE: All information contained herein is, and remains
4
+ // # the property of Unity Technologies Aps. and its suppliers,
5
+ // # if any. The intellectual and technical concepts contained
6
+ // # herein are proprietary to Unity Technologies Aps. and its
7
+ // # suppliers and may be covered by Canadian, U.S. and/or
8
+ // # Foreign Patents, patents in process, and are protected
9
+ // # by trade secret or copyright law. Dissemination of this
10
+ // # information or reproduction of this material is strictly
11
+ // # forbidden unless prior written permission is obtained from
12
+ // # Unity Technologies Aps.
13
+ // #
14
+ // ########################################################################
15
+
1
16
global string $kMenuName = "UnityFbxForMaya";
2
17
global string $kMenuDivider = "UnityFbxForMayaDivider";
3
18
global string $kMenuLabel = "Unity";
Original file line number Diff line number Diff line change
1
+ // ########################################################################
2
+ // # Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ // # NOTICE: All information contained herein is, and remains
4
+ // # the property of Unity Technologies Aps. and its suppliers,
5
+ // # if any. The intellectual and technical concepts contained
6
+ // # herein are proprietary to Unity Technologies Aps. and its
7
+ // # suppliers and may be covered by Canadian, U.S. and/or
8
+ // # Foreign Patents, patents in process, and are protected
9
+ // # by trade secret or copyright law. Dissemination of this
10
+ // # information or reproduction of this material is strictly
11
+ // # forbidden unless prior written permission is obtained from
12
+ // # Unity Technologies Aps.
13
+ // #
14
+ // ########################################################################
15
+
1
16
global string $UnityExportSet = "UnityFbxExportSet";
2
17
global string $UnityFbxFilePathAttr = "unityFbxFilePath";
3
18
global string $UnityFbxFileNameAttr = "unityFbxFileName";
Original file line number Diff line number Diff line change
1
+ // ########################################################################
2
+ // # Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ // # NOTICE: All information contained herein is, and remains
4
+ // # the property of Unity Technologies Aps. and its suppliers,
5
+ // # if any. The intellectual and technical concepts contained
6
+ // # herein are proprietary to Unity Technologies Aps. and its
7
+ // # suppliers and may be covered by Canadian, U.S. and/or
8
+ // # Foreign Patents, patents in process, and are protected
9
+ // # by trade secret or copyright law. Dissemination of this
10
+ // # information or reproduction of this material is strictly
11
+ // # forbidden unless prior written permission is obtained from
12
+ // # Unity Technologies Aps.
13
+ // #
14
+ // ########################################################################
15
+
1
16
FBXResetExport;
2
17
3
18
// FBX file format
Original file line number Diff line number Diff line change
1
+ // ########################################################################
2
+ // # Copyright (c) 2017 Unity Technologies. All rights reserved.
3
+ // # NOTICE: All information contained herein is, and remains
4
+ // # the property of Unity Technologies Aps. and its suppliers,
5
+ // # if any. The intellectual and technical concepts contained
6
+ // # herein are proprietary to Unity Technologies Aps. and its
7
+ // # suppliers and may be covered by Canadian, U.S. and/or
8
+ // # Foreign Patents, patents in process, and are protected
9
+ // # by trade secret or copyright law. Dissemination of this
10
+ // # information or reproduction of this material is strictly
11
+ // # forbidden unless prior written permission is obtained from
12
+ // # Unity Technologies Aps.
13
+ // #
14
+ // ########################################################################
15
+
1
16
FBXResetImport;
2
17
3
18
FBXImportAxisConversionEnable -v true;
You can’t perform that action at this time.
0 commit comments