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1 parent 2ee950b commit 96db585Copy full SHA for 96db585
Assets/FbxExporters/Editor/ConvertToModel.cs
@@ -166,7 +166,7 @@ public static GameObject Convert (
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// relative to the project, not relative to the assets folder.
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var unityMainAsset = AssetDatabase.LoadMainAssetAtPath (projectRelativePath) as GameObject;
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if (!unityMainAsset) {
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- throw new System.Exception ("Failed to convert " + toConvert.name);;
+ throw new System.Exception ("Failed to convert " + toConvert.name);
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}
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// Copy the mesh/materials from the FBX
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