@@ -176,25 +176,30 @@ public override void OnInspectorGUI() {
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EditorGUILayout . Space ( ) ;
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- var installIntegrationContent = new GUIContent (
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- "Install Unity Integration" ,
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- "Install and configure the Unity integration for the selected 3D application so that you can import and export directly with this project." ) ;
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- if ( GUILayout . Button ( installIntegrationContent ) ) {
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- FbxExporters . Editor . IntegrationsUI . InstallDCCIntegration ( ) ;
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- }
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-
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exportSettings . launchAfterInstallation = EditorGUILayout . Toggle (
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new GUIContent ( "Keep 3D Application opened:" ,
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"Keep the selected 3D application open after Unity integration install has completed." ) ,
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exportSettings . launchAfterInstallation
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) ;
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exportSettings . HideSendToUnityMenu = EditorGUILayout . Toggle (
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- new GUIContent ( "Hide 'SendToUnity' menu (Maya only) :" ,
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- "Hide the GamePipeline menu in Maya, can help avoid confusion with Fbx export menu (will only affect maya integration) " ) ,
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+ new GUIContent ( "Replace native menu:" ,
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+ "Replace Maya's native 'Send to Unity' menu with the UnityFbxForMaya's Export " ) ,
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exportSettings . HideSendToUnityMenu
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) ;
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+ EditorGUILayout . Space ( ) ;
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+
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+
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+ var installIntegrationContent = new GUIContent (
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+ "Install Unity Integration" ,
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+ "Install and configure the Unity integration for the selected 3D application so that you can import and export directly with this project." ) ;
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+ if ( GUILayout . Button ( installIntegrationContent ) ) {
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+ FbxExporters . Editor . IntegrationsUI . InstallDCCIntegration ( ) ;
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+ }
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+
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+
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+
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GUILayout . FlexibleSpace ( ) ;
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GUILayout . EndScrollView ( ) ;
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GUILayout . EndVertical ( ) ;
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