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add doc to CallOnUpdate
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Assets/FbxExporters/FbxPrefab.cs

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@@ -92,6 +92,12 @@ public bool AutoUpdate {
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/// </summary>
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public static event HandleUpdate OnUpdate;
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/// <summary>
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/// Notify listeners that they're free to make adjustments.
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/// This will be called after the FbxPrefab auto updater has completed it's work.
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/// </summary>
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/// <param name="instance">Updated FbxPrefab instance.</param>
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/// <param name="updatedObjects">Updated objects.</param>
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public static void CallOnUpdate(FbxPrefab instance, IEnumerable<GameObject> updatedObjects){
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if (OnUpdate != null) {
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OnUpdate (instance, updatedObjects);

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