File tree Expand file tree Collapse file tree 1 file changed +7
-0
lines changed
Packages/com.unity.formats.fbx/Editor/Scripts Expand file tree Collapse file tree 1 file changed +7
-0
lines changed Original file line number Diff line number Diff line change @@ -126,8 +126,11 @@ public class ExportModelSettings : ExportOptionsSettingsBase<ExportModelSettings
126
126
[ System . Serializable ]
127
127
public abstract class ExportOptionsSettingsSerializeBase : IExportOptions
128
128
{
129
+ [ SerializeField ]
129
130
private ExportSettings . ExportFormat exportFormat = ExportSettings . ExportFormat . ASCII ;
131
+ [ SerializeField ]
130
132
private bool animatedSkinnedMesh = false ;
133
+ [ SerializeField ]
131
134
private bool mayaCompatibleNaming = true ;
132
135
133
136
[ System . NonSerialized ]
@@ -155,9 +158,13 @@ public abstract class ExportOptionsSettingsSerializeBase : IExportOptions
155
158
[ System . Serializable ]
156
159
public class ExportModelSettingsSerialize : ExportOptionsSettingsSerializeBase
157
160
{
161
+ [ SerializeField ]
158
162
private ExportSettings . Include include = ExportSettings . Include . ModelAndAnim ;
163
+ [ SerializeField ]
159
164
private ExportSettings . LODExportType lodLevel = ExportSettings . LODExportType . All ;
165
+ [ SerializeField ]
160
166
private ExportSettings . ObjectPosition objectPosition = ExportSettings . ObjectPosition . LocalCentered ;
167
+ [ SerializeField ]
161
168
private bool exportUnrendered = true ;
162
169
163
170
public override ExportSettings . Include ModelAnimIncludeOption { get { return include ; } }
You can’t perform that action at this time.
0 commit comments