@@ -98,6 +98,39 @@ The FBX Exporter exports the following objects:
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* Intensity
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* Range
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* Shadows (either On or Off)
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+ * Constraints or type * Rotation* , * Aim* , * Position* , * Scale* , and * Parent* ; also the following attributes:
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+ * Sources
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+ * Source Weight
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+ * Weight
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+ * Active
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+ * Rotation:
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+ * Affected axes (X,Y,Z)
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+ * Rotation Offset
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+ * Rest Rotation
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+ * Aim:
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+ * Affected axes (X,Y,Z)
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+ * Rotation Offset
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+ * Rest Rotation
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+ * World Up Type
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+ * World Up Object
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+ * World Up Vector
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+ * Up Vector
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+ * Aim Vector
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+ * Position:
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+ * Affected axes (X,Y,Z)
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+ * Translation Offset
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+ * Rest Translation
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+ * Scale:
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+ * Affected axes (X,Y,Z)
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+ * Scale Offset
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+ * Rest Scale
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+ * Parent:
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+ * Source Translation Offset (animated)
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+ * Source Rotation Offset (animated)
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+ * Affect Rotation Axes
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+ * Affect Translation Axes
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+ * Rest Translation
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+ * Rest Rotation
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* Legacy and Generic Animation from Animation and Animator components, or from a Timeline clip; also the following animated attributes:
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* Transforms
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* Lights:
@@ -106,13 +139,18 @@ The FBX Exporter exports the following objects:
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* Color
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* Cameras:
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* Field of View
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+ * Constraints:
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+ * Weight
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+ * Source Weight
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+ * Translation Offset (Position Constraint)
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+ * Rotation Offset (Rotation Constraint and Aim Constraint)
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+ * Scale Offset (Scale Constraint)
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+ * Source Translation Offset (Parent Constraint)
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+ * Source Rotation Offset (Parent Constraint)
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+ * World Up Vector (Aim Constraint)
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+ * Up Vector (Aim Constraint)
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+ * Aim Vector (Aim Constraint)
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* Blendshapes
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- * Constraints
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- * Rotation
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- * Aim
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- * Position
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- * Scale
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- * Parent
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## Export Options window
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