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Assets/FbxExporters/Editor/InstallIntegration.cs

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@@ -445,7 +445,7 @@ public override int InstallIntegration (string mayaExe)
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/// <summary>
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/// Determines if folder is already unzipped at the specified path
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/// by checking if unityoneclick.txt exists at expected location.
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/// by checking if UnityFbxForMaya.txt exists at expected location.
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/// </summary>
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/// <returns><c>true</c> if folder is already unzipped at the specified path; otherwise, <c>false</c>.</returns>
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/// <param name="path">Path.</param>

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