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Added an extra space at the end to push the buttons above the limit
1 parent e366f21 commit a80a187

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

Assets/FbxExporters/Editor/ConvertToPrefabEditorWindow.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@ namespace Editor
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public class ConvertToPrefabEditorWindow : ExportOptionsEditorWindow
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{
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protected override GUIContent WindowTitle { get { return new GUIContent ("Convert Options"); }}
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protected override float MinWindowHeight { get { return 280; } } // determined by trial and error
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protected override float MinWindowHeight { get { return 300; } } // determined by trial and error
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protected override string ExportButtonName { get { return "Convert"; } }
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private GameObject[] m_toConvert;
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private string m_prefabFileName = "";

Assets/FbxExporters/Editor/ExportModelEditorWindow.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -20,7 +20,7 @@ public abstract class ExportOptionsEditorWindow : EditorWindow
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protected const float TextFieldAlignOffset = 3;
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protected const float ExportButtonWidth = 100;
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protected const float FbxExtOffset = -7;
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protected virtual float MinWindowHeight { get { return 250; } }
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protected virtual float MinWindowHeight { get { return 300; } }
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protected virtual string ExportButtonName { get { return "Export"; } }
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@@ -219,7 +219,7 @@ protected void OnGUI ()
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this.Close ();
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}
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GUILayout.EndHorizontal ();
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GUILayout.Space(20);
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if (GUI.changed) {
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SaveExportSettings ();
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}

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