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Update README.md
add how to manually build unitypackage
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README.md

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@@ -12,3 +12,16 @@ Requirements
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* [FBX SDK C# Bindings v0.0.1 or higher](https://github.com/Unity-Technologies/FbxSharp)
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Packaging
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---------
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**On OSX and Linux**
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```
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export PROJECT_PATH=~/Development/FbxExporters
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export UNITY3D_PATH=/Applications/Unity\ 5.6.1f1/Unity.app/Contents/MacOS/Unity
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export PACKAGE_NAME=FbxExporters
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export PACKAGE_VERSION=0.0.2
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"${UNITY3D_PATH}" -batchmode -projectPath "${PROJECT_PATH}" -exportPackage Assets/FbxExporters ${PROJECT_PATH}/${PACKAGE_NAME}_${PACKAGE_VERSION}.unitypackage -quit
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```

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