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ignore test that fails
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Assets/FbxExporters/Editor/UnitTests/FbxAnimationTest.cs

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@@ -306,6 +306,7 @@ private AnimationClip GetClipFromFbx(string path){
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return animClipImported;
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}
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[Ignore("Uni-34804 gimbal conditions, and Uni-34492 number of keys don't match")]
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[Test, TestCaseSource (typeof (AnimationTestDataClass), "SkinnedMeshTestCases")]
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public void LegacySkinnedMeshAnimTest (string fbxPath)
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{

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