Skip to content

Commit c78a351

Browse files
committed
Merge branch 'master' into UNI-48541-fix-Fbx-Exporter-FDG-warnings
2 parents 149e45e + d6b7a54 commit c78a351

File tree

280 files changed

+8435
-8095
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

280 files changed

+8435
-8095
lines changed

Assets/com.unity.formats.fbx.tests/CustomExtensionsTest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@
55
using UnityEngine;
66
using NUnit.Framework;
77
using UnityEditor.Formats.Fbx.Exporter.CustomExtensions;
8-
using UnityEngine.Formats.FbxSdk;
8+
using Autodesk.Fbx;
99

1010
namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
1111
{

Assets/com.unity.formats.fbx.tests/DefaultSelectionTest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
using UnityEngine;
22
using NUnit.Framework;
33
using System.Collections.Generic;
4-
using UnityEngine.Formats.FbxSdk;
4+
using Autodesk.Fbx;
55

66
namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
77
{

Assets/com.unity.formats.fbx.tests/FbxExporterReflection.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
using System.Linq;
44
using System.Collections.Generic;
55
using System.Reflection;
6-
using UnityEngine.Formats.FbxSdk;
6+
using Autodesk.Fbx;
77
using UnityEngine;
88

99
namespace UnityEditor.Formats.Fbx.Exporter.UnitTests

Assets/com.unity.formats.fbx.tests/ModelExporterTest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
using UnityEngine;
33
using NUnit.Framework;
44
using System.Collections.Generic;
5-
using UnityEngine.Formats.FbxSdk;
5+
using Autodesk.Fbx;
66
using UnityEngine.Formats.Fbx.Exporter;
77

88
namespace UnityEditor.Formats.Fbx.Exporter.UnitTests

Assets/com.unity.formats.fbx.tests/com.unity.formats.fbx.editortests.asmdef

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
"name": "Unity.Formats.Fbx.Editortests",
33
"references": [
44
"Unity.Formats.Fbx.Editor",
5-
"Unity.Formats.FbxSdk",
5+
"Autodesk.Fbx",
66
"Unity.Formats.Fbx.Runtime"
77
],
88
"optionalUnityReferences": [

Packages/com.unity.formats.fbxsdk.meta renamed to Packages/com.autodesk.fbx.meta

Lines changed: 9 additions & 9 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 16 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -1,61 +1,62 @@
11
# Changes in FBX SDK C# Bindings
2-
**Version**: 1.6.0-preview
2+
3+
## [1.6.0] - 2018-05-29
34

45
* The fbxsdk package can now be used in standalone builds (runtime)
56

6-
**Version**: 1.5.0-preview
7+
## [1.5.0]
78

89
* Added support for physical camera attributes
910

10-
**Version**: 1.4.0-preview
11+
## [1.4.0]
1112

1213
* First version accessible via Package Manager
1314
* Update to FBX SDK 2018.1.1
1415
* Add bindings for constraints: `FbxConstraint`, `FbxConstraintParent`, `FbxConstraintAim`, and related functions
1516
* Reduced binary size on Mac (which also shrinks the package for everyone)
1617

17-
**Version**: 1.3.0a1
18+
## [1.3.0a1]
1819

1920
Fix Universal Windows Platform build error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
2021

21-
**Version**: sprint43
22+
## [sprint43]
2223

2324
Add bindings for FbxAnimCurveFilterUnroll
2425

2526
Add binding for FbxGlobalSettings SetTimeMode to set frame rate
2627

27-
**Version**: 1.2.0b1
28+
## [1.2.0b1]
2829

2930
Update version number
3031

3132
Replace meta files with meta files from release 1.0.0b1 for backwards compatibility
3233

33-
**Version**: sprint36
34+
## [sprint36]
3435

3536
Expose bindings to set FbxNode's transformation inherit type
3637

37-
**Version**: sprint35
38+
## [sprint35]
3839

3940
Add binding for FbxCamera's FieldOfView property
4041

41-
**Version**: 1.0.0b1
42+
## [1.0.0b1]
4243

4344
Enforce FbxSdk DLL only works with Unity 2017.1+
4445

45-
**Version**: 0.0.14a
46+
## [0.0.14a]
4647
Note: skipping some versions so that FbxSdk package version matches FbxExporter package version
4748

4849
Added FbxObject::GetScene
4950

50-
**Version**: 0.0.10a
51+
## [0.0.10a]
5152

5253
Added documentation of vector classes.
5354

5455
Added test to check that the FbxSdk DLL cannot be used without the Unity Editor (This is a legal requirement).
5556

5657
Improve build process so it is more robust.
5758

58-
**Version**: 0.0.9a
59+
## [0.0.9a]
5960

6061
Set the Doxygen homepage to be README.txt instead of README.md
6162

@@ -69,22 +70,22 @@ Package zip file containing Doxygen documentation
6970

7071
Update license in README to Autodesk license
7172

72-
**Version**: 0.0.8a
73+
## [0.0.8a]
7374

7475
Updated LICENCSE.txt to include Autodesk license
7576

7677
Use .bundle on Mac instead of .so for shared libraries
7778

7879
Ship bindings as binaries without source
7980

80-
**Version**: 0.0.7a
81+
## [0.0.7a]
8182
Note: skipping version 0.0.6a so that FbxSdk package version matches FbxExporter package version
8283

8384
Add bindings for FbxIOFileHeaderInfo.
8485
- Exposed mCreator and mFileVersion as read-only attributes.
8586

8687
Made it easier for performance tests to pass.
8788

88-
**Version**: 0.0.5a
89+
## [0.0.5a]
8990

9091
Added Doxygen documentation generation for C# bindings.

0 commit comments

Comments
 (0)