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CHANGELOG.md
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# Changes in Fbx Exporter
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+## [3.0.2-preview.1] - 2020-03-19
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+### Fixed
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+- Blendshapes naming in FBX so that multiple blendshapes all import correctly in Maya.
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+- Don't override transforms when creating FBX Linked Prefab, so that the prefab updates properly when the FBX transforms are modified.
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## [3.0.1-preview.2] - 2020-01-22
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### Added
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- Added option to export geometry when recording with the FBX recorder (in previous version geometry was always exported).
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