@@ -50,6 +50,12 @@ public override void OnInspectorGUI() {
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exportSettings . centerObjects
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) ;
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+ exportSettings . autoUpdaterEnabled = EditorGUILayout . Toggle (
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+ new GUIContent ( "Auto-Updater:" ,
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+ "Automatically updates prefabs with new fbx data that was imported." ) ,
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+ exportSettings . autoUpdaterEnabled
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+ ) ;
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+
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GUILayout . BeginHorizontal ( ) ;
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EditorGUILayout . LabelField ( new GUIContent ( "Export Format:" , "Export the FBX file in the standard binary format." +
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" Select ASCII to export the FBX file in ASCII format." ) , GUILayout . Width ( LabelWidth - FieldOffset ) ) ;
@@ -424,6 +430,7 @@ public static string[] DCCVendorLocations
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// Note: default values are set in LoadDefaults().
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public bool mayaCompatibleNames = true ;
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public bool centerObjects = true ;
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+ public bool autoUpdaterEnabled = true ;
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public bool launchAfterInstallation = true ;
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public bool HideSendToUnityMenu = true ;
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public int ExportFormatSelection ;
@@ -456,6 +463,7 @@ protected override void LoadDefaults()
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{
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mayaCompatibleNames = true ;
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centerObjects = true ;
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+ autoUpdaterEnabled = true ;
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launchAfterInstallation = true ;
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HideSendToUnityMenu = true ;
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ExportFormatSelection = 0 ;
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