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# Changes in FBX SDK C# Bindings
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- ** Version** : 1.6.0-preview
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+ ## [ 1.6.0] - 2018-05-29
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* The fbxsdk package can now be used in standalone builds (runtime)
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- ** Version ** : 1.5.0-preview
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+ ## [ 1.5.0]
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* Added support for physical camera attributes
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- ** Version ** : 1.4.0-preview
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+ ## [ 1.4.0]
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* First version accessible via Package Manager
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* Update to FBX SDK 2018.1.1
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* Add bindings for constraints: ` FbxConstraint ` , ` FbxConstraintParent ` , ` FbxConstraintAim ` , and related functions
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* Reduced binary size on Mac (which also shrinks the package for everyone)
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- ** Version ** : 1.3.0a1
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+ ## [ 1.3.0a1]
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Fix Universal Windows Platform build error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
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- ** Version ** : sprint43
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+ ## [ sprint43]
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Add bindings for FbxAnimCurveFilterUnroll
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Add binding for FbxGlobalSettings SetTimeMode to set frame rate
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- ** Version ** : 1.2.0b1
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+ ## [ 1.2.0b1]
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Update version number
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Replace meta files with meta files from release 1.0.0b1 for backwards compatibility
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- ** Version ** : sprint36
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+ ## [ sprint36]
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Expose bindings to set FbxNode's transformation inherit type
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- ** Version ** : sprint35
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+ ## [ sprint35]
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Add binding for FbxCamera's FieldOfView property
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- ** Version ** : 1.0.0b1
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+ ## [ 1.0.0b1]
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Enforce FbxSdk DLL only works with Unity 2017.1+
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- ** Version ** : 0.0.14a
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+ ## [ 0.0.14a]
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Note: skipping some versions so that FbxSdk package version matches FbxExporter package version
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Added FbxObject::GetScene
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- ** Version ** : 0.0.10a
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+ ## [ 0.0.10a]
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Added documentation of vector classes.
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Added test to check that the FbxSdk DLL cannot be used without the Unity Editor (This is a legal requirement).
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Improve build process so it is more robust.
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- ** Version ** : 0.0.9a
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+ ## [ 0.0.9a]
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Set the Doxygen homepage to be README.txt instead of README.md
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@@ -69,22 +70,22 @@ Package zip file containing Doxygen documentation
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Update license in README to Autodesk license
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- ** Version ** : 0.0.8a
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+ ## [ 0.0.8a]
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Updated LICENCSE.txt to include Autodesk license
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Use .bundle on Mac instead of .so for shared libraries
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Ship bindings as binaries without source
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- ** Version ** : 0.0.7a
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+ ## [ 0.0.7a]
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Note: skipping version 0.0.6a so that FbxSdk package version matches FbxExporter package version
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Add bindings for FbxIOFileHeaderInfo.
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- Exposed mCreator and mFileVersion as read-only attributes.
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Made it easier for performance tests to pass.
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- ** Version ** : 0.0.5a
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+ ## [ 0.0.5a]
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Added Doxygen documentation generation for C# bindings.
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