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code review fixes
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Assets/FbxExporters/Editor/FbxExportSettings.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -36,15 +36,15 @@ public override void OnInspectorGUI() {
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GUILayout.BeginHorizontal ();
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GUILayout.Label (new GUIContent (
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"Convert To Model Save Path:",
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"Path to save fbx files created by Convert To Model. Path must be relative to Assets folder"));
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"Model Prefab Path:",
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"Relative path for saving Model Prefabs."));
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EditorGUILayout.SelectableLabel(GetRelativePath(exportSettings.convertToModelSavePath, Application.dataPath),
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EditorStyles.textField, GUILayout.MinWidth(SelectableLabelMinWidth), GUILayout.Height(EditorGUIUtility.singleLineHeight));
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if (GUILayout.Button ("Browse", EditorStyles.miniButton, GUILayout.Width (BrowseButtonWidth))) {
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string path = EditorUtility.OpenFolderPanel (
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"Convert to Model Save Path", Application.dataPath, null
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"Select Model Prefabs Path", Application.dataPath, null
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);
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// Make sure something is selected, and that it is in the Asset folder
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if (!string.IsNullOrEmpty (path) && path.StartsWith (Application.dataPath)) {

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