@@ -17,12 +17,13 @@ Automatic Installation
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===================
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The easiest installation method is to launch Unity and use the
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- FbxExporters -> Install Maya Integration
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- option .
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+ MenuBar -> Edit -> Project Settings -> Fbx Export -> Install Unity Integration
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+ button .
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- It will choose the most recent version of Maya installed in the default
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- installation location. To choose a particular version of Maya or to handle
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- non-default installation locations, set the MAYA_LOCATION environment variable.
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+ It will use the version of Maya specified in the "Maya Application" dropdown located above the
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+ button. The dropdown will show all Maya versions located in the default installation location.
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+ To handle non-default installation locations, either select the browse option in the dropdown
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+ and browse to the desired Maya executable location, or set the MAYA_LOCATION environment variable.
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Manual Installation
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===================
@@ -33,11 +34,11 @@ and your installing in a non-default location.
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1. copy UnityFbxForMaya.mod to user folder
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MacOS & Ubuntu: ~/MayaProjects/modules
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- Windows: C:\Program Files\Autodesk\Maya2017 \modules
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+ Windows: C:\Users\{USER}\Documents\maya \modules
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2. configure path within UnityFbxForMaya.mod to point to integration installation folder
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- {UnityProject}/Assets/Integrations/Autodesk/maya2017
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+ {UnityProject}/Assets/FbxExporters/ Integrations/Autodesk/maya
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Running Unit Tests
@@ -46,7 +47,7 @@ Running Unit Tests
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MacOS
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export MAYAPY_PATH=/Applications/Autodesk/maya2017/Maya.app/Contents/bin/mayapy
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- export MAYA_INTEGRATION_PATH=${UNITY_PROJECT_PATH}/Assets/Integrations/Autodesk/maya2017
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+ export MAYA_INTEGRATION_PATH=${UNITY_PROJECT_PATH}/Assets/FbxExporters/ Integrations/Autodesk/maya
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export PYTHONPATH=${MAYA_INTEGRATION_PATH}/scripts
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# run all tests
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