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Uni-48851 autodesk fbx namespace (#421)
* update files to use new Autodesk.Fbx namespace * update assembly names * rename fbxsdk package to com.autodesk.fbx * update package name in json
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Assets/com.unity.formats.fbx.tests/CustomExtensionsTest.cs

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using UnityEngine;
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using NUnit.Framework;
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using UnityEditor.Formats.Fbx.Exporter.CustomExtensions;
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using UnityEngine.Formats.FbxSdk;
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using Autodesk.Fbx;
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{

Assets/com.unity.formats.fbx.tests/DefaultSelectionTest.cs

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using UnityEngine;
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using NUnit.Framework;
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using System.Collections.Generic;
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using UnityEngine.Formats.FbxSdk;
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using Autodesk.Fbx;
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests
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{

Assets/com.unity.formats.fbx.tests/FbxExporterReflection.cs

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using System.Linq;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine.Formats.FbxSdk;
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using Autodesk.Fbx;
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using UnityEngine;
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests

Assets/com.unity.formats.fbx.tests/ModelExporterTest.cs

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using UnityEngine;
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using NUnit.Framework;
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using System.Collections.Generic;
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using UnityEngine.Formats.FbxSdk;
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using Autodesk.Fbx;
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using UnityEngine.Formats.Fbx.Exporter;
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namespace UnityEditor.Formats.Fbx.Exporter.UnitTests

Assets/com.unity.formats.fbx.tests/com.unity.formats.fbx.editortests.asmdef

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"name": "Unity.Formats.Fbx.Editortests",
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"references": [
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"Unity.Formats.Fbx.Editor",
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"Unity.Formats.FbxSdk",
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"Autodesk.Fbx",
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"Unity.Formats.Fbx.Runtime"
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],
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"optionalUnityReferences": [

Packages/com.unity.formats.fbxsdk.meta renamed to Packages/com.autodesk.fbx.meta

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