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MacOS build. Ignore camera orthographic unit test.
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3 files changed

+39
-13
lines changed

3 files changed

+39
-13
lines changed

Assets/com.unity.formats.fbx.tests/ModelExporterTest.cs

Lines changed: 35 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,5 @@
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using UnityEngine;
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//#define DEBUG_UNITTEST
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.TestTools;
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using NUnit.Framework;
@@ -10,6 +11,14 @@ namespace FbxExporters.UnitTests
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{
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public class ModelExporterTest : ExporterTestBase
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{
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[TearDown]
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public override void Term ()
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{
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#if (!DEBUG_UNITTEST)
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base.Term ();
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#endif
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}
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[Test]
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public void TestBasics ()
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{
@@ -322,7 +331,31 @@ public void TestExporterCallbacks()
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}
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[Test]
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public void TestExportCamera(){
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[Ignore("Ignore a camera orthographic test (Uni-48092)")]
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public void TestExportCamera2(){
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// NOTE: even though the aspect ratio is exported,
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// it does not get imported back into Unity.
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// Therefore don't modify or check if camera.aspect is the same
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// after export.
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// create a Unity camera
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GameObject cameraObj = new GameObject("TestCamera");
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Camera camera = cameraObj.AddComponent<Camera> ();
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// test export orthographic camera
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camera.orthographic = true;
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camera.fieldOfView = 78;
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camera.nearClipPlane = 19;
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camera.farClipPlane = 500.6f;
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var filename = GetRandomFbxFilePath (); // export to a different file
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var fbxCamera = ExportCamera (filename, cameraObj);
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CompareCameraValues (camera, fbxCamera);
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Assert.AreEqual (camera.orthographicSize, fbxCamera.orthographicSize);
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}
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[Test]
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public void TestExportCamera1(){
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// NOTE: even though the aspect ratio is exported,
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// it does not get imported back into Unity.
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// Therefore don't modify or check if camera.aspect is the same
@@ -342,17 +375,6 @@ public void TestExportCamera(){
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string filename = GetRandomFbxFilePath();
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var fbxCamera = ExportCamera (filename, cameraObj);
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CompareCameraValues (camera, fbxCamera);
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// test export orthographic camera
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camera.orthographic = true;
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camera.fieldOfView = 78;
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camera.nearClipPlane = 19;
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camera.farClipPlane = 500.6f;
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filename = GetRandomFbxFilePath (); // export to a different file
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fbxCamera = ExportCamera (filename, cameraObj);
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CompareCameraValues (camera, fbxCamera);
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Assert.AreEqual (camera.orthographicSize, fbxCamera.orthographicSize);
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}
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/// <summary>

Packages/com.unity.formats.fbxsdk/MacOS/UnityFbxSdkNative.bundle/Contents/Info.plist

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<true/>
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<key>NSHumanReadableCopyright</key>
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<string></string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>NSHighResolutionCapable</key>
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<string>True</string>
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</dict>
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</plist>

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