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lines changed Original file line number Diff line number Diff line change @@ -23,7 +23,7 @@ endif()
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message (STATUS "Building for ${CMAKE_BUILD_TYPE} " )
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if (NOT DEFINED PACKAGE_VERSION OR "${PACKAGE_VERSION} " STREQUAL "" )
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- set (PACKAGE_VERSION "sprint47 " )
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+ set (PACKAGE_VERSION "sprint48 " )
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endif ()
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message (STATUS "Using Package Version: ${PACKAGE_VERSION} " )
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RELEASE NOTES
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+ ** Version** : sprint48
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+ NEW FEATURES
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+ * Export Settings: Added option to export meshes without renderers
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+ If selected, export meshes on GameObjects that have a mesh filter but no mesh renderer (e.g. Colliders).
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+ FIXES
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+ * TimelineClipExport: use EditorClip name instead of AnimationClip name for filename
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+ * TimelineClipExport: allow user to select filename for export instead of just the folder name
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+ * FbxExporter: export meshes in model prefab instances as mesh instances in fbx
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+ * FbxExporter: fix so animating spot angle in Unity animates cone angle in Maya (not penumbra)
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+ * MayaIntegration: fix so export set names don't contain invalid chars from filenames (e.g. spaces)
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+
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** Version** : sprint47
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NEW FEATURES
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