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update release notes + version number
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CMakeLists.txt

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@@ -23,7 +23,7 @@ endif()
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message(STATUS "Building for ${CMAKE_BUILD_TYPE}")
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if (NOT DEFINED PACKAGE_VERSION OR "${PACKAGE_VERSION}" STREQUAL "")
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set(PACKAGE_VERSION "sprint47")
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set(PACKAGE_VERSION "sprint48")
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endif()
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message(STATUS "Using Package Version: ${PACKAGE_VERSION}")
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RELEASE_NOTES.md

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RELEASE NOTES
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**Version**: sprint48
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NEW FEATURES
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* Export Settings: Added option to export meshes without renderers
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If selected, export meshes on GameObjects that have a mesh filter but no mesh renderer (e.g. Colliders).
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FIXES
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* TimelineClipExport: use EditorClip name instead of AnimationClip name for filename
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* TimelineClipExport: allow user to select filename for export instead of just the folder name
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* FbxExporter: export meshes in model prefab instances as mesh instances in fbx
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* FbxExporter: fix so animating spot angle in Unity animates cone angle in Maya (not penumbra)
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* MayaIntegration: fix so export set names don't contain invalid chars from filenames (e.g. spaces)
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**Version**: sprint47
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NEW FEATURES

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