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Commit f64128c

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fix dialog name
- so buttons do not extend past dialog
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Assets/FbxExporters/Editor/ConvertToPrefabEditorWindow.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -111,7 +111,7 @@ protected override bool Export ()
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int result = UnityEditor.EditorUtility.DisplayDialogComplex(
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string.Format("{0} Warning", ModelExporter.PACKAGE_UI_NAME),
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"Names of objects in the hierarchy may change with the Compatible Naming option turned on",
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"OK", "Convert Without Compatible Naming", "Cancel");
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"OK", "Turn off and convert", "Cancel");
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if (result == 1)
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{
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// turn compatible naming off

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