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4 | 4 | * Licensed under the MIT License. See License.txt in the project root for license information. |
5 | 5 | *--------------------------------------------------------------------------------------------*/ |
6 | 6 |
|
| 7 | +using System.IO; |
7 | 8 | using System.Text; |
8 | 9 | using UnityEditor.Compilation; |
| 10 | +using UnityEngine; |
9 | 11 |
|
10 | 12 | namespace Microsoft.Unity.VisualStudio.Editor |
11 | 13 | { |
12 | 14 | internal class SdkStyleProjectGeneration : ProjectGeneration |
13 | 15 | { |
| 16 | + internal class SdkStyleAssemblyNameProvider : AssemblyNameProvider |
| 17 | + { |
| 18 | + // disable PlayerGeneration with SdkStyle projects |
| 19 | + public override ProjectGenerationFlag ProjectGenerationFlag => base.ProjectGenerationFlag & ~ProjectGenerationFlag.PlayerAssemblies; |
| 20 | + } |
| 21 | + |
| 22 | + public SdkStyleProjectGeneration() : base( |
| 23 | + Directory.GetParent(Application.dataPath)?.FullName, |
| 24 | + new SdkStyleAssemblyNameProvider(), |
| 25 | + new FileIOProvider(), |
| 26 | + new GUIDProvider()) |
| 27 | + { |
| 28 | + } |
| 29 | + |
14 | 30 | internal override void GetProjectHeader(ProjectProperties properties, out StringBuilder headerBuilder) |
15 | 31 | { |
16 | 32 | headerBuilder = new StringBuilder(); |
@@ -42,6 +58,7 @@ internal override void GetProjectHeader(ProjectProperties properties, out String |
42 | 58 | headerBuilder.Append(@" <NoStdLib>true</NoStdLib>").Append(k_WindowsNewline); |
43 | 59 | headerBuilder.Append(@" <NoConfig>true</NoConfig>").Append(k_WindowsNewline); |
44 | 60 | headerBuilder.Append(@" <DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>").Append(k_WindowsNewline); |
| 61 | + headerBuilder.Append(@" <MSBuildWarningsAsMessages>MSB3277</MSBuildWarningsAsMessages>").Append(k_WindowsNewline); |
45 | 62 | headerBuilder.Append(@" </PropertyGroup>").Append(k_WindowsNewline); |
46 | 63 |
|
47 | 64 | GetProjectHeaderVstuFlavoring(properties, headerBuilder, false); |
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