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Because our code formatter is stupid
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com.unity.mobile.notifications/Runtime/Android/AndroidNotificationCenter.cs

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using UnityEngine;
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#if UNITY_2022_2_OR_NEWER
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using JniMethodID = System.IntPtr;
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using JniFieldID = System.IntPtr;
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using JniMethodID = System.IntPtr;
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using JniFieldID = System.IntPtr;
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#else
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using JniMethodID = System.String;
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using JniFieldID = System.String;
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using JniMethodID = System.String;
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using JniFieldID = System.String;
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#endif
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namespace Unity.Notifications.Android

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