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@@ -228,6 +228,6 @@ You have to use the exact `data` as the key of your custom data, because this is
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#### Images, videos and sounds
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By default notifications use the default system sound. Sound can be disabled by changing the [iOSNotificationCenter.SoundType](../api/Unity.Notifications.iOS.iOSNotification.html#Unity_Notifications_iOS_iOSNotification_SoundType). A custom sound can be used by using Default sound type and assigning sound file name to [iOSNotificationCenter.SoundName](../api/Unity.Notifications.iOS.iOSNotification.html#Unity_Notifications_iOS_iOSNotification_SoundName). The sound file itself has to be manually added to XCode project. For more information, see [Apple documentation](https://developer.apple.com/documentation/usernotifications/unnotificationsound?language=objc).
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By default notifications use the default system sound. Sound can be disabled by changing the [iOSNotificationCenter.SoundType](../api/Unity.Notifications.iOS.iOSNotification.html#Unity_Notifications_iOS_iOSNotification_SoundType). A custom sound can be used by using Default sound type and assigning sound file name to [iOSNotificationCenter.SoundName](../api/Unity.Notifications.iOS.iOSNotification.html#Unity_Notifications_iOS_iOSNotification_SoundName). The sound file itself has to be manually added to XCode project. For more information regarding file placement and supported formats, see [Apple documentation](https://developer.apple.com/documentation/usernotifications/unnotificationsound?language=objc).
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Images or video can added to notifications by using [attachments](../api/Unity.Notifications.iOS.iOSNotificationAttachment.html).
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