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SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #53: Issue #3418 labeled by michalChrobot
12s
Linking Deterministically client-pre-instanced NetworkObjects
Handle Issue Assignment and Labels #52: Issue #3421 assigned by EmandM
17s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #48: Issue #3418 labeled by NoelStephensUnity
15s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #47: Issue #3418 labeled by NoelStephensUnity
13s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #43: Issue #3418 assigned by EmandM
14s
Linking Deterministically client-pre-instanced NetworkObjects
Handle Issue Assignment and Labels #42: Issue #3421 labeled by EmandM
10s
Linking Deterministically client-pre-instanced NetworkObjects
Handle Issue Assignment and Labels #41: Issue #3421 labeled by Extrys
11s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #38: Issue #3418 labeled by Edvinas01
12s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #39: Issue #3418 labeled by Edvinas01
13s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #40: Issue #3418 labeled by Edvinas01
13s
Implement a single player mode (fake host mode) for WebGL
Handle Issue Assignment and Labels #35: Issue #2361 labeled by michalChrobot
10s
Add built-in serialization for UnityEngine.Pose
Handle Issue Assignment and Labels #34: Issue #2675 labeled by michalChrobot
11s