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com.unity.netcode.gameobjects/Tests/Editor/Messaging/MessageCorruptionTests.cs

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@@ -92,7 +92,7 @@ public unsafe void Send(ulong clientId, NetworkDelivery delivery, FastBufferWrit
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case TypeOfCorruption.CorruptBytes:
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{
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batchData.Seek(batchData.Length - 4);
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for (int i = 0;i < 4; i++)
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for (int i = 0; i < 4; i++)
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{
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var currentByte = batchData.GetUnsafePtr()[i];
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batchData.WriteByteSafe((byte)(currentByte == 0 ? 1 : 0));

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