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Copy file name to clipboardExpand all lines: MLAPI/Serialization/BitReader.cs
+3-3Lines changed: 3 additions & 3 deletions
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@@ -155,7 +155,7 @@ public object ReadObjectPacked(Type type)
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else
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{
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if(LogHelper.CurrentLogLevel<=LogLevel.Normal)
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LogHelper.LogWarning("BitReader canot find the GameObject sent in the SpawnedObjects list, it may have been destroyed. NetworkId: "+networkId.ToString());
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LogHelper.LogWarning("BitReader cannot find the GameObject sent in the SpawnedObjects list, it may have been destroyed. NetworkId: "+networkId.ToString());
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returnnull;
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}
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}
@@ -170,7 +170,7 @@ public object ReadObjectPacked(Type type)
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else
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{
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if(LogHelper.CurrentLogLevel<=LogLevel.Normal)
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LogHelper.LogWarning("BitReader canot find the NetworkedObject sent in the SpawnedObjects list, it may have been destroyed. NetworkId: "+networkId.ToString());
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LogHelper.LogWarning("BitReader cannot find the NetworkedObject sent in the SpawnedObjects list, it may have been destroyed. NetworkId: "+networkId.ToString());
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returnnull;
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}
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}
@@ -185,7 +185,7 @@ public object ReadObjectPacked(Type type)
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else
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{
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if(LogHelper.CurrentLogLevel<=LogLevel.Normal)
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-
LogHelper.LogWarning("BitReader canot find the NetworkedBehaviour sent in the SpawnedObjects list, it may have been destroyed. NetworkId: "+networkId.ToString());
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LogHelper.LogWarning("BitReader cannot find the NetworkedBehaviour sent in the SpawnedObjects list, it may have been destroyed. NetworkId: "+networkId.ToString());
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