Skip to content

Commit 059660a

Browse files
committed
Fix whitespace error
1 parent 87854c4 commit 059660a

File tree

1 file changed

+9
-9
lines changed

1 file changed

+9
-9
lines changed

com.unity.netcode.gameobjects/Runtime/SceneManagement/NetworkSceneManager.cs

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -2406,15 +2406,15 @@ private void HandleClientSceneEvent(uint sceneEventId)
24062406
sceneEventData.SceneEventType = SceneEventType.SynchronizeComplete;
24072407
if (NetworkManager.DistributedAuthorityMode)
24082408
{
2409-
sceneEventData.TargetClientId = NetworkManager.CurrentSessionOwner;
2410-
sceneEventData.SenderClientId = NetworkManager.LocalClientId;
2411-
var message = new SceneEventMessage
2412-
{
2413-
EventData = sceneEventData,
2414-
};
2415-
var target = NetworkManager.DAHost ? NetworkManager.CurrentSessionOwner : NetworkManager.ServerClientId;
2416-
var size = NetworkManager.ConnectionManager.SendMessage(ref message, k_DeliveryType, target);
2417-
NetworkManager.NetworkMetrics.TrackSceneEventSent(target, (uint)sceneEventData.SceneEventType, SceneNameFromHash(sceneEventData.SceneHash), size);
2409+
sceneEventData.TargetClientId = NetworkManager.CurrentSessionOwner;
2410+
sceneEventData.SenderClientId = NetworkManager.LocalClientId;
2411+
var message = new SceneEventMessage
2412+
{
2413+
EventData = sceneEventData,
2414+
};
2415+
var target = NetworkManager.DAHost ? NetworkManager.CurrentSessionOwner : NetworkManager.ServerClientId;
2416+
var size = NetworkManager.ConnectionManager.SendMessage(ref message, k_DeliveryType, target);
2417+
NetworkManager.NetworkMetrics.TrackSceneEventSent(target, (uint)sceneEventData.SceneEventType, SceneNameFromHash(sceneEventData.SceneHash), size);
24182418
}
24192419
else
24202420
{

0 commit comments

Comments
 (0)