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- custom-transports
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- network-profiler-window
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- custom-serialization
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- - boxing-systems
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+ - boxing-systems
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+
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+ - title : Troubleshooting
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+ docs :
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+ - common-mistakes
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+ ---
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+ title : Common Mistakes
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+ permalink : /wiki/common-mistakes/
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+ ---
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+
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+ This is a collection of common mistakes:
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+
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+ - [ ` NullReferenceException ` when trying to start a server/host/client] ( #err-001 )
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+
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+ ---
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+
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+ ### <a name =" err-001 " ></a >` NullReferenceException ` when trying to start a server/host/client
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+
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+ #### Problem
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+ When trying to start a server, host, or client by executing one of these lines of code
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+
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+ ``` csharp
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+ NetworkingManager .Singleton .StartServer ()
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+ NetworkingManager .Singleton .StartHost ()
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+ NetworkingManager .Singleton .StartClient ()
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+ ```
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+
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+ the following exception is thrown:
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+
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+ ``` csharp
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+ NullReferenceException : Object reference not set to an instance of an object
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+ ```
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+
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+ #### Solution
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+ You most likely forgot to add the ` NetworkingManager ` component to a game object in your scene.
You can’t perform that action at this time.
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