Skip to content

Commit 0a57d44

Browse files
Updated changelog and package version for Netcode in anticipation of v2.5.1 release
1 parent 83063d7 commit 0a57d44

File tree

1 file changed

+1
-16
lines changed

1 file changed

+1
-16
lines changed

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 1 addition & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -6,31 +6,16 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
66

77
Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
88

9-
## [Unreleased]
9+
## [2.5.1] - 2025-09-13
1010

1111
### Added
1212

1313
- Added a warning when `NetworkManager.NetworkConfig.ConnectionApproval` is set in a distributed authority context. (#3658)
1414

15-
### Changed
16-
17-
18-
### Deprecated
19-
20-
21-
### Removed
22-
23-
2415
### Fixed
2516

2617
- Fixed issue where a client, under above average latency and packet loss conditions, could receive multiple NetworkTransform state updates in one frame and when processing the state updates only the last state update would be applied to the transform if interpolation was disabled. (#3614)
2718

28-
### Security
29-
30-
31-
### Obsolete
32-
33-
3419
## [2.5.0] - 2025-08-17
3520

3621
### Added

0 commit comments

Comments
 (0)