You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
fix: NetcodeIntegrationTest destroy GameObjects not NetworkObjects during shutdown sequence (#1756)
* fix
Destroy the GameObject and not the NetworkObject during DestroySceneNetworkObjects
* style
Added comment.
* fix
Some scenarios the NetworkObject and/or the GameObject can be null.
This update takes that into account.
* refactor fix
This is a cleaner and more accurate fix for the issue where a parent is destroyed before its child/children. Added additional comments to explain why.
0 commit comments