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Jesse Olmer
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chore: transport adapter to 0.1.0-preview.1 (#1274)
- Update transport adapter package.json - Update transport adapter changelog
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# Changelog
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All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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## [Unreleased]
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### Added
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- Support for Relay (#887)
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### Fixed
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- Fixed an issue where OnClientDisconnectCallback was not being called (#1243)
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- Flush the UnityTransport send queue on shutdown (#1234)
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- Exposed a way to set ip and port from code (#1208)
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## [0.0.1-preview.1] - 2020-12-20
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This is the first release of Unity Transport for Netcode for Gameobjects

com.unity.netcode.adapter.utp/package.json

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"name": "com.unity.netcode.adapter.utp",
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"displayName": "Unity Transport for Netcode for GameObjects",
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"description": "This package is plugging Unity Transport into Netcode for GameObjects, which is a network transport layer - the low-level interface for sending UDP data",
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"version": "0.0.1-preview.1",
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"version": "0.1.0-preview.1",
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"unity": "2020.3",
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"dependencies": {
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"com.unity.netcode.gameobjects": "0.0.1-preview.1",
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"com.unity.netcode.gameobjects": "0.2.0-preview.1",
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"com.unity.transport": "1.0.0-pre.5"
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}
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}
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}

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