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Removed validation job for 2021 on windows due to 100% known CI instabilities and timeouts
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.yamato/wrench/promotion-jobs.yml

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@@ -46,16 +46,6 @@ publish_dry_run_netcode_gameobjects:
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unzip: true
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packages:
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ignore_artifact: true
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- path: .yamato/wrench/validation-jobs.yml#validate_-_netcode_gameobjects_-_2021_3_-_windows
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specific_options:
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UTR:
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location: results/UTR/validate-netcode.gameobjects-2021.3-windows
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unzip: true
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pvp-results:
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location: results/pvp/validate-netcode.gameobjects-2021.3-windows
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unzip: true
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packages:
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ignore_artifact: true
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- path: .yamato/wrench/validation-jobs.yml#validate_-_netcode_gameobjects_-_2022_3_-_macos
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specific_options:
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UTR:
@@ -198,16 +188,6 @@ publish_netcode_gameobjects:
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unzip: true
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packages:
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ignore_artifact: true
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- path: .yamato/wrench/validation-jobs.yml#validate_-_netcode_gameobjects_-_2021_3_-_windows
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specific_options:
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UTR:
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location: results/UTR/validate-netcode.gameobjects-2021.3-windows
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unzip: true
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pvp-results:
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location: results/pvp/validate-netcode.gameobjects-2021.3-windows
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unzip: true
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packages:
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ignore_artifact: true
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- path: .yamato/wrench/validation-jobs.yml#validate_-_netcode_gameobjects_-_2022_3_-_macos
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specific_options:
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UTR:

.yamato/wrench/validation-jobs.yml

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@@ -133,72 +133,6 @@ validate_-_netcode_gameobjects_-_2021_3_-_ubuntu:
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labels:
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- Packages:netcode.gameobjects
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# PVP Editor and Playmode tests for Validate - netcode.gameobjects - 2021.3 - windows (2021.3 - Windows).
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validate_-_netcode_gameobjects_-_2021_3_-_windows:
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name: Validate - netcode.gameobjects - 2021.3 - windows
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agent:
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image: package-ci/win10:default
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type: Unity::VM
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flavor: b1.large
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commands:
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- command: curl https://artifactory.prd.it.unity3d.com/artifactory/stevedore-unity-internal/wrench-localapv/1-2-68_53c92d3b34ce3f4b652c9785dd1530bdc5885f6523465d6969c3be91f9ccaaf1.zip -o wrench-localapv.zip
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- command: 7z x -aoa wrench-localapv.zip
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- command: pip install semver requests --index-url https://artifactory-slo.bf.unity3d.com/artifactory/api/pypi/pypi/simple
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- command: python PythonScripts/print_machine_info.py
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- command: unity-downloader-cli -u 2021.3/staging -c editor --path .Editor --fast
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timeout: 10
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retries: 3
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- command: upm-pvp create-test-project testproject --packages "upm-ci~/packages/*.tgz" --unity .Editor
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timeout: 10
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retries: 1
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- command: echo No internal packages to add.
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- command: upm-pvp test --unity .Editor --packages "upm-ci~/packages/*.tgz" --results upm-ci~/pvp
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timeout: 240
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retries: 0
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- command: upm-pvp require "pkgprom-promote -PVP-29-2 rme" --results upm-ci~/pvp --exemptions upm-ci~/pvp/failures.json
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timeout: 5
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retries: 0
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- command: upm-pvp require "rme PVP-160-1 supported" --results upm-ci~/pvp --exemptions upm-ci~/pvp/failures.json
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timeout: 10
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retries: 0
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- command: 'UnifiedTestRunner.exe --testproject=testproject --editor-location=.Editor --clean-library --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts --suite=Editor --suite=Playmode "--ff={ops.upmpvpevidence.enable=true}" '
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timeout: 240
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retries: 1
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after:
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- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
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artifacts:
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Crash Dumps:
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paths:
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- CrashDumps/**
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packages:
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paths:
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- upm-ci~/packages/**/*
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pvp-results:
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paths:
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- upm-ci~/pvp/**/*
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browsable: onDemand
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UTR:
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paths:
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- '*.log'
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- '*.xml'
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- artifacts/**/*
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- testproject/Logs/**
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- testproject/Library/*.log
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- testproject/*.log
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- testproject/Builds/*.log
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- build/test-results/**
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browsable: onDemand
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dependencies:
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- path: .yamato/wrench/package-pack-jobs.yml#package_pack_-_netcode_gameobjects
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variables:
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UPMPVP_ACK_UPMPVP_DOES_NO_API_VALIDATION: 1
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UPMPVP_CONTEXT_WRENCH: 1.0.0.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 1.0.0.0
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labels:
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- Packages:netcode.gameobjects
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# PVP Editor and Playmode tests for Validate - netcode.gameobjects - 2022.3 - macos (2022.3 - MacOS).
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validate_-_netcode_gameobjects_-_2022_3_-_macos:
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name: Validate - netcode.gameobjects - 2022.3 - macos

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