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com.unity.netcode.gameobjects/Samples/Bootstrap/Scenes Expand file tree Collapse file tree 1 file changed +9
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lines changed Original file line number Diff line number Diff line change @@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity : 1
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m_CustomReflection : {fileID: 0}
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m_Sun : {fileID: 0}
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- m_IndirectSpecularColor : {r: 0.44657874 , g: 0.49641275 , b: 0.5748172 , a: 1}
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+ m_IndirectSpecularColor : {r: 0.44657898 , g: 0.4964133 , b: 0.5748178 , a: 1}
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m_UseRadianceAmbientProbe : 0
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--- !u!157 &3
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LightmapSettings :
@@ -151,16 +151,16 @@ MonoBehaviour:
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m_GameObject : {fileID: 1114774665}
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m_Enabled : 1
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m_EditorHideFlags : 0
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- m_Script : {fileID: 11500000, guid: b84c2d8dfe509a34fb59e2b81f8e1319 , type: 3}
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+ m_Script : {fileID: 11500000, guid: 6960e84d07fb87f47956e7a81d71c4e6 , type: 3}
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m_Name :
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m_EditorClassIdentifier :
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- MessageBufferSize : 5120
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- MaxConnections : 100
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- MaxSentMessageQueueSize : 128
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- ConnectAddress : 127.0.0.1
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- ConnectPort : 7777
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- ServerListenPort : 7777
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- MessageSendMode : 0
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+ m_ProtocolType : 0
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+ m_MessageBufferSize : 6144
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+ m_ReciveQueueSize : 128
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+ m_SendQueueSize : 128
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+ m_SendQueueBatchSize : 4096
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+ m_ServerAddress : 127.0.0.1
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+ m_ServerPort : 7777
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--- !u!114 &1114774667
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MonoBehaviour :
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m_ObjectHideFlags : 0
@@ -188,7 +188,6 @@ MonoBehaviour:
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ConnectionData :
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EnableTimeResync : 0
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TimeResyncInterval : 30
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- EnableNetworkVariable : 1
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EnsureNetworkVariableLengthSafety : 0
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EnableSceneManagement : 1
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ForceSamePrefabs : 1
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