Skip to content

Commit 143e3cc

Browse files
committed
docs(readme): Removed Feature highlights from readme
1 parent 042a507 commit 143e3cc

File tree

1 file changed

+0
-23
lines changed

1 file changed

+0
-23
lines changed

README.md

Lines changed: 0 additions & 23 deletions
Original file line numberDiff line numberDiff line change
@@ -27,29 +27,6 @@ For bug reports or feature requests you want to propose, please use the Issue Tr
2727
* Unity 2017 or newer
2828
* .NET 4.6 or .NET 3.5 with .NET 2.0 non subset
2929

30-
## Feature highlights
31-
* Host support (Client hosts the server)
32-
* Object and player spawning \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/object-spawning/)\]
33-
* Connection approval \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/connection-approval/)\]
34-
* Strongly Typed RPC Messaging \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/messaging-system/)\]
35-
* Replace the integer QOS with names. When you setup the networking you specify names that are associated with a channel. This makes it easier to manage. You can thus specify that a message should be sent on the "damage" channel which handles all damage related logic and is running on the AllCostDelivery channel.
36-
* ProtocolVersion to allow making different versions not talk to each other.
37-
* NetworkedBehaviours does not have to be on the root, it's simply just a class that implements the send methods etc.
38-
* Custom tickrate
39-
* Synced network time
40-
* Supports separate Unity projects crosstalking
41-
* Scene Management \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/scene-management/)\]
42-
* Built in Lag compensation \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/lag-compensation/)\]
43-
* NetworkTransform replacement
44-
* Port of NetworkedAnimator
45-
* Networked NavMeshAgent
46-
* Networked Object Pooling \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/object-pooling/)\]
47-
* Networked Vars \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/networkedvar/)\]
48-
* Encryption \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/message-encryption/)\]
49-
* Super efficient BitWriter & BitReader \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/bitwriter-bitreader-bitstream/)\]
50-
* Custom UDP transport support \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/custom-transports/)\]
51-
* NetworkProfiler \[[Wiki page](https://midlevel.github.io/MLAPI/wiki/network-profiler-window/)\]
52-
5330
## Special thanks
5431
Special thanks to [Gabriel Tofvesson](https://github.com/GabrielTofvesson) for writing the BitWriter, BitReader & ECDH implementation
5532

0 commit comments

Comments
 (0)