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update - PVP
One more area that needed adjusting to avoid PVP error.
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com.unity.netcode.gameobjects/Tests/Runtime/NetworkVariableTraitsTests.cs

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@@ -8,7 +8,7 @@ namespace Unity.Netcode.RuntimeTests
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public class NetworkVariableTraitsComponent : NetworkBehaviour
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{
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public NetworkVariable<float> TheVariable = new NetworkVariable<float>();
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public NetworkVariable<float> AnotherVariable = new NetworkVariable<float>();
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internal NetworkVariable<float> AnotherVariable = new NetworkVariable<float>();
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}
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public class NetworkVariableTraitsTests : NetcodeIntegrationTest

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