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com.unity.netcode.gameobjects/Tests/Runtime/NetworkShowHideTests.cs

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@@ -787,7 +787,7 @@ private bool ObjectHiddenOnNonAuthorityClients()
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}
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return true;
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}
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private bool OwnershipHasChanged()
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{
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if (!m_NewOwner.SpawnManager.SpawnedObjects.ContainsKey(m_ObjectId))

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