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Renamed connectionId to clientId
1 parent 6465eb2 commit 24c03f6

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2 files changed

+78
-74
lines changed

2 files changed

+78
-74
lines changed

MLAPI/MonoBehaviours/Core/NetworkedBehaviour.cs

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ public uint objectNetworkId
4949
}
5050
}
5151

52-
public int ownerConnectionId
52+
public int ownerClientId
5353
{
5454
get
5555
{
@@ -87,7 +87,7 @@ public void SendToServer(string messageType, string channelName, byte[] data)
8787
Debug.LogWarning("MLAPI: Sending messages from server to server is not yet supported");
8888
return;
8989
}
90-
NetworkingManager.singleton.Send(NetworkingManager.singleton.localConnectionId, messageType, channelName, data);
90+
NetworkingManager.singleton.Send(NetworkingManager.singleton.serverClientId, messageType, channelName, data);
9191
}
9292

9393
public void SendToLocalClient(string messageType, string channelName, byte[] data)
@@ -97,7 +97,7 @@ public void SendToLocalClient(string messageType, string channelName, byte[] dat
9797
Debug.LogWarning("MLAPI: Sending messages from client to other clients is not yet supported");
9898
return;
9999
}
100-
NetworkingManager.singleton.Send(ownerConnectionId, messageType, channelName, data);
100+
NetworkingManager.singleton.Send(ownerClientId, messageType, channelName, data);
101101
}
102102

103103
public void SendToNonLocalClients(string messageType, string channelName, byte[] data)
@@ -107,37 +107,37 @@ public void SendToNonLocalClients(string messageType, string channelName, byte[]
107107
Debug.LogWarning("MLAPI: Sending messages from client to other clients is not yet supported");
108108
return;
109109
}
110-
NetworkingManager.singleton.Send(messageType, channelName, data, ownerConnectionId);
110+
NetworkingManager.singleton.Send(messageType, channelName, data, ownerClientId);
111111
}
112112

113-
public void SendToClient(int connectionId, string messageType, string channelName, byte[] data)
113+
public void SendToClient(int clientId, string messageType, string channelName, byte[] data)
114114
{
115115
if (!isServer)
116116
{
117117
Debug.LogWarning("MLAPI: Sending messages from client to other clients is not yet supported");
118118
return;
119119
}
120-
NetworkingManager.singleton.Send(connectionId, messageType, channelName, data);
120+
NetworkingManager.singleton.Send(clientId, messageType, channelName, data);
121121
}
122122

123-
public void SendToClients(int[] connectionIds, string messageType, string channelName, byte[] data)
123+
public void SendToClients(int[] clientIds, string messageType, string channelName, byte[] data)
124124
{
125125
if (!isServer)
126126
{
127127
Debug.LogWarning("MLAPI: Sending messages from client to other clients is not yet supported");
128128
return;
129129
}
130-
NetworkingManager.singleton.Send(connectionIds, messageType, channelName, data);
130+
NetworkingManager.singleton.Send(clientIds, messageType, channelName, data);
131131
}
132132

133-
public void SendToClients(List<int> connectionIds, string messageType, string channelName, byte[] data)
133+
public void SendToClients(List<int> clientIds, string messageType, string channelName, byte[] data)
134134
{
135135
if (!isServer)
136136
{
137137
Debug.LogWarning("MLAPI: Sending messages from client to other clients is not yet supported");
138138
return;
139139
}
140-
NetworkingManager.singleton.Send(connectionIds, messageType, channelName, data);
140+
NetworkingManager.singleton.Send(clientIds, messageType, channelName, data);
141141
}
142142

143143
public void SendToClients(string messageType, string channelName, byte[] data)

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