Skip to content

Commit 2cee9b0

Browse files
committed
Compacted Receive loop
1 parent 52c4b4e commit 2cee9b0

File tree

1 file changed

+0
-32
lines changed

1 file changed

+0
-32
lines changed

MLAPI/MonoBehaviours/Core/NetworkingManager.cs

Lines changed: 0 additions & 32 deletions
Original file line numberDiff line numberDiff line change
@@ -939,105 +939,73 @@ private void HandleIncomingData(uint clientId, byte[] data, int channelId)
939939
{
940940
case 0: //Client to server > sends connection buffer
941941
if (isServer)
942-
{
943942
InternalMessageHandler.HandleConnectionRequest(clientId, incommingData, channelId);
944-
}
945943
break;
946944
case 1: //Server informs client it has been approved:
947945
if (isClient)
948-
{
949946
InternalMessageHandler.HandleConnectionApproved(clientId, incommingData, channelId);
950-
}
951947
break;
952948
case 2:
953949
//Server informs client another client connected
954950
//MLAPI_ADD_OBJECT
955951
if (isClient)
956-
{
957952
InternalMessageHandler.HandleAddObject(clientId, incommingData, channelId);
958-
}
959953
break;
960954
case 3:
961955
//Server informs client another client disconnected
962956
//MLAPI_CLIENT_DISCONNECT
963957
if (isClient)
964-
{
965958
InternalMessageHandler.HandleClientDisconnect(clientId, incommingData, channelId);
966-
}
967959
break;
968960
case 4:
969961
//Server infroms clients to destroy an object
970962
if (isClient)
971-
{
972963
InternalMessageHandler.HandleDestroyObject(clientId, incommingData, channelId);
973-
}
974964
break;
975965
case 5:
976966
//Scene switch
977967
if (isClient)
978-
{
979968
InternalMessageHandler.HandleSwitchScene(clientId, incommingData, channelId);
980-
}
981969
break;
982970
case 6: //Spawn pool object
983971
if (isClient)
984-
{
985972
InternalMessageHandler.HandleSpawnPoolObject(clientId, incommingData, channelId);
986-
}
987973
break;
988974
case 7: //Destroy pool object
989975
if (isClient)
990-
{
991976
InternalMessageHandler.HandleDestroyPoolObject(clientId, incommingData, channelId);
992-
}
993977
break;
994978
case 8: //Change owner
995979
if (isClient)
996-
{
997980
InternalMessageHandler.HandleChangeOwner(clientId, incommingData, channelId);
998-
}
999981
break;
1000982
case 9: //Syncvar
1001983
if (isClient)
1002-
{
1003984
InternalMessageHandler.HandleSyncVarUpdate(clientId, incommingData, channelId);
1004-
}
1005985
break;
1006986
case 10:
1007987
if (isClient) //MLAPI_ADD_OBJECTS (plural)
1008-
{
1009988
InternalMessageHandler.HandleAddObjects(clientId, incommingData, channelId);
1010-
}
1011989
break;
1012990
case 11:
1013991
if (isClient)
1014-
{
1015992
InternalMessageHandler.HandleTimeSync(clientId, incommingData, channelId);
1016-
}
1017993
break;
1018994
case 12:
1019995
if (isServer)
1020-
{
1021996
InternalMessageHandler.HandleCommand(clientId, incommingData, channelId);
1022-
}
1023997
break;
1024998
case 13:
1025999
if (isClient)
1026-
{
10271000
InternalMessageHandler.HandleRpc(clientId, incommingData, channelId);
1028-
}
10291001
break;
10301002
case 14:
10311003
if (isClient)
1032-
{
10331004
InternalMessageHandler.HandleTargetRpc(clientId, incommingData, channelId);
1034-
}
10351005
break;
10361006
case 15:
10371007
if (isClient)
1038-
{
10391008
InternalMessageHandler.HandleSetVisibility(clientId, incommingData, channelId);
1040-
}
10411009
break;
10421010
}
10431011
#endregion

0 commit comments

Comments
 (0)