File tree Expand file tree Collapse file tree 4 files changed +1
-9
lines changed
NetworkingManagerComponents Expand file tree Collapse file tree 4 files changed +1
-9
lines changed Original file line number Diff line number Diff line change @@ -4,7 +4,6 @@ namespace MLAPI.Data
4
4
{
5
5
internal class NetworkPool
6
6
{
7
- internal int spawnablePrefabIndex ;
8
7
internal GameObject [ ] objects ;
9
8
internal ushort poolId ;
10
9
Original file line number Diff line number Diff line change 5
5
using System . IO ;
6
6
using UnityEngine ;
7
7
using UnityEngine . Networking ;
8
- using UnityEngine . SceneManagement ;
9
8
10
9
namespace MLAPI
11
10
{
Original file line number Diff line number Diff line change 1
1
using MLAPI ;
2
- using System ;
3
- using System . Collections . Generic ;
4
2
using System . IO ;
5
- using System . Linq ;
6
- using System . Text ;
7
3
using UnityEngine ;
8
4
9
5
namespace MLAP
Original file line number Diff line number Diff line change 1
- using System ;
2
- using System . Collections . Generic ;
1
+ using System . Collections . Generic ;
3
2
using System . IO ;
4
3
using System . Linq ;
5
- using System . Text ;
6
4
using UnityEngine ;
7
5
using UnityEngine . SceneManagement ;
8
6
You can’t perform that action at this time.
0 commit comments