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com.unity.netcode.gameobjects/Tests/Runtime Expand file tree Collapse file tree 1 file changed +0
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lines changed Original file line number Diff line number Diff line change 8
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namespace Unity . Netcode . RuntimeTests
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{
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- public class NetworkShowHideTestComponent : NetworkBehaviour
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- {
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-
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- }
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-
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public class ShowHideObject : NetworkBehaviour
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{
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public static List < ShowHideObject > ClientTargetedNetworkObjects = new List < ShowHideObject > ( ) ;
@@ -94,11 +89,6 @@ public class NetworkShowHideTests : NetcodeIntegrationTest
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private NetworkObject m_Object2OnClient0 ;
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private NetworkObject m_Object3OnClient0 ;
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- protected override void OnCreatePlayerPrefab ( )
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- {
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- var networkTransform = m_PlayerPrefab . AddComponent < NetworkShowHideTestComponent > ( ) ;
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- }
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-
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protected override void OnServerAndClientsCreated ( )
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{
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m_PrefabToSpawn = CreateNetworkObjectPrefab ( "ShowHideObject" ) ;
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