We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent e9a5b28 commit 3735201Copy full SHA for 3735201
MLAPI/MonoBehaviours/Core/NetworkingManager.cs
@@ -377,25 +377,6 @@ private object Init(bool server)
377
return settings;
378
}
379
380
- /*
381
- private void SpawnSceneObjects()
382
- {
383
- if (NetworkConfig.EnableSceneSwitching)
384
385
- SpawnManager.MarkSceneObjects();
386
- if (IsServer)
387
388
- NetworkedObject[] networkedObjects = FindObjectsOfType<NetworkedObject>();
389
- for (int i = 0; i < networkedObjects.Length; i++)
390
391
- if (networkedObjects[i].destroyWithScene == null || networkedObjects[i].destroyWithScene == true)
392
- networkedObjects[i].Spawn();
393
- }
394
395
396
397
- */
398
-
399
/// <summary>
400
/// Starts a server
401
/// </summary>
0 commit comments