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Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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@@ -15,6 +15,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Changed
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- The `NetworkManager` functions `GetTransportIdFromClientId` and `GetClientIdFromTransportId` will now return `ulong.MaxValue` when the clientId or transportId do not exist. (#3707)
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- Improved performance around the NetworkBehaviour component. (#3687)
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### Deprecated
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### Fixed
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- Multiple disconnect events from the same transport will no longer disconnect the host. (#3707)
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- Made a variety of small performance improvements. (#3683)
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