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fix: PVP-150-1
Fixing some Xml format issues.
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3 files changed

+4
-5
lines changed

3 files changed

+4
-5
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com.unity.netcode.gameobjects/Tests/Runtime/TestHelpers/IntegrationTestWithApproximation.cs

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@@ -151,14 +151,14 @@ protected bool ApproximatelyEuler(Vector3 a, Vector3 b)
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}
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/// <summary>
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/// Returns a randomly generated <see cref="Vector3"/> based on the <param name="min"/> and <param name="max"/> range specified in the parameters.
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/// Returns a randomly generated <see cref="Vector3"/> based on the min and max range specified in the parameters.
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/// </summary>
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/// <remarks>
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/// Each axis value is a randomly generated value between <param name="min"/> and <param name="max"/>.
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/// Each axis value is a randomly generated value between min and max.
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/// </remarks>
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/// <param name="min">The minimum <see cref="float"/> value.</param>
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/// <param name="max">The maximum <see cref="float"/> value.</param>
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/// <returns></returns>
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/// <returns>The randomly generated <see cref="Vector3"/> result.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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protected Vector3 GetRandomVector3(float min, float max)
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{

com.unity.netcode.gameobjects/Tests/Runtime/TestHelpers/NetcodeIntegrationTest.cs

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@@ -1163,7 +1163,6 @@ protected void ClientNetworkManagerPostStartInit()
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/// <summary>
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/// Determines if all <see cref="NetcodeIntegrationTest"/> related messages should be logged or not.
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/// </summary>
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/// <returns><see cref="true"/> or <see cref="false"/></returns>
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protected virtual bool LogAllMessages => false;
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/// <summary>

com.unity.netcode.gameobjects/Tests/Runtime/TestHelpers/NetcodeIntegrationTestHelpers.cs

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@@ -35,7 +35,7 @@ public static class NetcodeIntegrationTestHelpers
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/// Delegate to handle checking messages
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/// </summary>
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/// <param name="receivedMessage">The message to check provided as an <see cref="object"/>.</param>
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/// <returns></returns>
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/// <returns><see cref="true"/> or <see cref="false"/></returns>
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public delegate bool MessageHandleCheck(object receivedMessage);
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internal class MessageHandleCheckWithResult

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