Skip to content

Commit 436bd45

Browse files
authored
fix: Bumped minimum Unity version supported to 2021.3 LTS (#2632)
* Bumped minimum Unity version supported to 2021.3 LTS * temporarily adding a dummy date in the changelog to see if CI passes * Revert "temporarily adding a dummy date in the changelog to see if CI passes" This reverts commit 16b394e.
1 parent 6b611e7 commit 436bd45

File tree

4 files changed

+5
-6
lines changed

4 files changed

+5
-6
lines changed

.yamato/project.metafile

Lines changed: 2 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
validation_editor: 2020.3
1+
validation_editor: 2021.3
22
mobile_validation_editor: 2021.3
33

44
# Platforms that will be tested. The first entry in this array will also
@@ -42,7 +42,6 @@ projects:
4242
- name: com.unity.netcode.gameobjects
4343
path: com.unity.netcode.gameobjects
4444
test_editors:
45-
- 2020.3
4645
- 2021.3
4746
- 2022.2
4847
- 2023.1
@@ -56,7 +55,7 @@ projects:
5655
- name: com.unity.netcode.gameobjects
5756
path: com.unity.netcode.gameobjects
5857
test_editors:
59-
- 2020.3
58+
- 2021.3
6059
- name: testproject-tools-integration
6160
path: testproject-tools-integration
6261
validate: false

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -84,7 +84,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
8484
### Added
8585

8686
### Fixed
87-
87+
- Bumped minimum Unity version supported to 2021.3 LTS
8888
- Fixed issue where `NetworkClient.OwnedObjects` was not returning any owned objects due to the `NetworkClient.IsConnected` not being properly set. (#2631)
8989
- Fixed a crash when calling TrySetParent with a null Transform (#2625)
9090
- Fixed issue where a `NetworkTransform` using full precision state updates was losing transform state updates when interpolation was enabled. (#2624)

com.unity.netcode.gameobjects/Documentation~/index.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@ See guides below to install Unity Netcode for GameObjects, set up your project,
1616
## Requirements
1717

1818
Netcode for GameObjects targets the following Unity versions:
19-
- Unity 2020.3, 2021.1, 2021.2 and 2021.3
19+
- Unity 2021.3 (LTS), 2022.3 (LTS) and 2023.2
2020

2121
On the following runtime platforms:
2222
- Windows, MacOS, and Linux

com.unity.netcode.gameobjects/package.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
"displayName": "Netcode for GameObjects",
44
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
55
"version": "1.7.0",
6-
"unity": "2020.3",
6+
"unity": "2021.3",
77
"dependencies": {
88
"com.unity.nuget.mono-cecil": "1.10.1",
99
"com.unity.transport": "1.4.0"

0 commit comments

Comments
 (0)